Lord Of The Rings Remastered
:::The Lord of the Rings in 4K = better CGI1ValinorMar 17 2013, 10:52amPost #1 of 36(19834 views)The Lord of the Rings in 4K = better CGICan't PostAmong many other films, The Lord of the Rings is being considered as an early 4K (Ultra-high Definition) release when the new format is standardized. mainly because all re-scanned footage was done in 4K.However. Back in 2001, the standard resolution was 2K (HD).
Hi @fourputtmatt. I have to agree, I would also like to see the LOTR games updated and relaunched. Sadly, I highly doubt the chances of that happening. The problem with Lord of the Rings games that where developed by EA is the fact that the IP (Intellectual Property) does not actually belong to EA. Jan 6, 2019 - Lego The Lord of the Rings (2012) and Lego The Hobbit (2014) were removed from online storefronts for PC, PS4 and Xbox One at the. The Lord of the Rings: The Fellowship of the Ring is 208 minutes, The Lord of the Rings: The Two Towers is 223 minutes and The Lord of the Rings: The Return of the King is 250 minutes.
Therefore all the original digital files were rendered in 2K, including all special effects and colour timings.I just thought that people would appreciate the heads-up that this is being considered and that, if it goes forward, we'll likely see some re-rendered, improved CGI and effects and yet another (hopefully better) colour-timing for the whole trilogy.Purists may dislike this idea, as it's not the version presented at the cinema in 2001. Among many other films, The Lord of the Rings is being considered as an early 4K release.I just thought that people would appreciate the heads-up that this is being considered and that, if it goes forward, we'll likely see some re-rendered, improved CGI and effects and yet another (hopefully better) colour-timing for the whole trilogy.' We'll likely see'? I'm not sure we can be quite that confident yet but, then, the studios' willingness to quadruple-dip we fans in the past may indeed suggest it's on the cards!!I'd be happy with it. A uniform standard of CGI and a consistent colour-timing across the entire hexalogy would do wonders for unifying the work into a cohesive whole.'
I have found it is the small everyday deeds of ordinary folk that keep the darkness at bay. Small acts of kindness and love.' RohanMar 17 2013, 3:53pmPost #5 of 36(16636 views)Yes, a visual continuity would be highly desirable. Can't PostIn Reply To.
I'd actually love to see LotR all souped up in 4k with re-rendered cg and brand new compositing, with a few tweaks here and there to bring all six films together visually.Yes, this would be the primary benefit of a 4K re-master in my mind (more beneficial than the increased resolution). AUJ bears no relation whatsoever to LotR visually, so there's a major break there (assuming DoS and TaBA look the same) and the recent re-grading of the EE FotR has even resulted in a visual inconsistency within LotR now!!!The sooner all six films have the same grading, the better.' I have found it is the small everyday deeds of ordinary folk that keep the darkness at bay. Small acts of kindness and love.' Tol EresseaMar 17 2013, 4:38pmPost #6 of 36(16586 views)So you're saying that LotR was Can't Postbasically shot in 35mm and scanned in 4K. But all the effects and compositing were done in 2K, and the end result was 2K?
Or were the effects done in 4K (to future proof them i guess), but the master was done at 2K because that was the standard at the time? Because if all they had to do was go back and re-assemble all the 4K elements to make a 4K master, that's not such a big deal.
But if the effects (all the digital doubles and models and matte paintings) were done at 2K, then all that would have to be re-done from scratch, which would be a massive (so to speak) undertaking, and hugely expensive.EDIT: I hope all that made sense!(This post was by sauget.diblosio on Mar 17 2013, 4:39pm)ValinorMar 17 2013, 4:41pmPost #7 of 36(16534 views)That's not what I meant by 'likely'. Can't PostThe whole situation is in dispute at the moment and certainly not 'likely' but possible.
But if it does happen, what is likely is the new CG and effects. If you see what I mean?So the CG and effects are the most likely outcome, even if the situation its self isn't all that likelyNow the word likely has lost all meaning haha.ValinorMar 17 2013, 4:47pmPost #8 of 36(16622 views)The former. The effects are 2K and the film is in 4K Can't Post4K CGI was simply too expensive at the time.Absolutely, it'd be a huge and expensive undertaking. But it has been done before for films like Blade Runner. (in fact they further future-proofed them by re-rendering in 8k!).
Of course, The Lord of the Rings is a bigger challenge than Blade Runner, and could potentially be one of the most expensive remasters ever. But similarly, Star Wars was undergoing the same treatment when they were converting it to 3D. So it's clearly not impossible. (although they did recently give up on Star Wars)ValinorMar 17 2013, 4:48pmPost #9 of 36(16624 views)I do wonder whether a 48fps upscale is a possibility Can't PostI know some TV's can imitate HFR by creating artificial frames. So I suppose some sort of upscaling process would give a better result.
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But I wonder how necessary it would be.Tol EresseaMar 17 2013, 4:53pmPost #10 of 36(16568 views)I've wondered this myself. Can't PostI know it can be done, but i wonder if the quality is high enough for a feature film (probably not- the upscaling my tv does looks terrible), but if not, how far off is it?The ShireMar 17 2013, 5:01pmPost #11 of 36(16556 views)This is exciting Can't PostI would love the movie's special effects to be enhanced, but not replaced.The thing that scares me is that The Hobbit's CGI is much more cartoony and I don't like it much. It may be visually sharper, but I feel the LOTR has more realistic CGI.But that CGI is getting a bit dated, so I would love an update, as long as the keep the same style.The trolls must look the same, not like William, Burt and Tom. The wargs must remain the same, not like the ones in Hobbit.Gollum can look like the Gollum in the hobbit, since they are essentially identical, except he is much sharper and more detailed in the hobbit. The eagles too remain similar enough.The other creatures that don't appear in the hobbit (balrog, ent, mumakil, etc) should just be touched up like the trolls and wargs. No design changes, just enhancements.Finally, the large CGI armies could use some touching up. In some of the zoomed out shots of the armies, you can tell they are digital.
But they should not change anything for the sole purpose of making it blend better with the hobbit.Just think about a day-long, more or less seamless marathon! I don't feel like it would hurt anything, many films have been remade with much less change considering the huge leaps with technology comparing year 2000 and 2013. The Hobbit has perfect CGI and so Did LOTR, now they must come togheter.Even simple fly-by's like Frodo, Sam and Gollum walking past the marshes were pretty ugly in LOTR, you could see them just drift in the ground, sometimes even moving to the waters. I guess they had to make it by hand back then and they didn't have much time, but now you can just track the image automatically in 3D space and position the adventurers there.The more i think about it, the more awesome it gets, and what a chance to make LOTR 'fresh' once more.Pessimists have no disappointments.RohanMar 18 2013, 5:14pmPost #14 of 36(16521 views)Hmm, HFR conversions, too? Can't PostIn Reply To. I do wonder whether a 48fps upscale is a possibility.I know some TV's can imitate HFR by creating artificial frames.
So I suppose some sort of upscaling process would give a better result. But I wonder how necessary it would be.The quality of a TV's own upscaling is never quite as convincing, is it? It's having to look at the frame either side and then imagine and invent a frame in between so the effect is always inferior and, quite frequently in my view, a little unsettling!If, however, PJ and Co.
The Lord Of The Rings
Were to go back to the original files and create their own extra frames, I imagine they'd be of a much higher quality and therefore give a much higher standard effect. Not quite as lovely as The Hobbit's genuine 48fps, I suspect, but a passable imitation.Still, the mixed critical response to HFR, the enormous expense of creating these extra frames over 10 hours of film and the fact that the majority of blu-ray players at the minute (I think I'm right in saying so) don't actually have the capability to play at 48fps might just count against such a move!!!.The amount of blur on the original 24 frames would surely be an insumountable hurdle, no?' I have found it is the small everyday deeds of ordinary folk that keep the darkness at bay.
Small acts of kindness and love.' RohanMar 18 2013, 5:18pmPost #15 of 36(16465 views)Yes, enhancements only, please. Can't PostIn Reply To.
HiI have to agree, I would also like to see the LOTR games updated and relaunched. Sadly, I highly doubt the chances of that happening. The problem with Lord of the Rings games that where developed by EA is the fact that the IP (Intellectual Property) does not actually belong to EA. What happens when a company like EA gets contracted to make games for a movie franchise, is they usually negotiate how many games will be developed and for how long the company would have access to that IP. After this time period the developer loses access to the IP meaning they are no longer allowed to have any interaction with that IP anymore. That includes trading under the IP. The situation is very similar with Harry Potter games developed by EA, and to make matters worse and hence my starting line, that IP currently belongs to Warner Bros.
Due to Middle-earth: Shadow of Mordor and the potential sequel. So highly unlikely.What I would suggest, at least for Battle for Middle-earth II: Rise of the Witch King, is to give that another try if you still have the retail disc copy and use the patch: RotWK Patch 2.02 v6.0.0 WS. This is an unofficial patch that fixes a lot of bugs that where still present in the game after EA lost access to The Lord of the Rings IP.
The patch also updates the game to support modern hardware as well as add widescreen support and tweaks the AI. The latest version of the patch was released in April 2016.The patch along with a list of changes can be downloaded here:Hope this helpsTake Care. Hi,If you are referring to the two titles that the OP was referring to: The Two Towers & The Return of the King. Here are some issues I see specifically with those two titles: Firstly, The Lord of the Rings is an Intellectual Property (IP) that belongs to Warner Bros currently. EA can not under law touch any 'works' related to an IP that is owned by another entity unless under contract by the owner of the IP.Secondly and relating to The Two Towers specifically, this game was developed by a studio called Stormfront Studio.
Defunct since 2008. Now you have to start asking questions such as, where is the code base for this title, was it destroyed, auctioned off or handed over to the IP owner? With The Return of the King you have a similar issue, although not so severe. EA's Redwood development studio, then known as EA Redwood Shores.
Afterwards known as Visceral Games, now known as defunct, developed that game. Now you have to ask the question, where is the code base for that game stored, is it still available, was it also handed over to the IP holder etc.Another question you need to ask and this relates to both titles. Let's say you do get hold of both titles' code bases. Now you have to assemble a team of developers, and take it from me a developer, there is nothing worse that trying to make sense of code written by someone else, especially code that's 15 to 16 years old. Games developed with older systems in mind such as the PS2 and Original Xbox using old technologies.
So to start you will need to get hold of an old PS2 or Xbox dev kit. You need to ensure the code is compiling and running, making changes to a code base that you aren't even sure is complete is a deep dark hole you do not want to go down. Now you need to weigh the pros and.
Lord Of The Rings Remastered Ps4
of which version of the game was better versus which one will be easier to port.Then you get to the really technical stuff that will take another 3 to 4 paragraphs to explain even at a very simplified high level, that I wont bore you with, and despite all of that you've then only managed to get the original game working. No enhancements, no 4K textures, no HDR or Bloom or any other effects, not even a bump in the resolution, nothing.Trust me, you are better off just getting a copy of each game from Ebay and playing it on your PS4. There are tutorials online that show you how to get your PS4 to play PS2 games. Alternatively you can purchase a second hand PC on Ebay as well that isn't older than a decade and in some cases even one older will work. Install PCSX2, dump your PS2 bios and play it on there.
If the PC is powerful enough you can even enhance the game to make use of 4K resolution, Anti-aliasing, Anisotropic Filtering etc.Hope This HelpsTake Care.